High Fantasy
A land of ancient magic, warring kingdoms, and forgotten gods.
Author's Note: I am not an experienced world builder, and this is my first world. It's a standard DnD High Fantasy trope, but I hope you enjoy. Below is a list of possible starting scenarios and their corresponding locations.
1. You were shipwrecked and washed ashore. Location: Any dock/harbor.
2. You're a new student in the Council of Magic. Location: Council of Arcane Magic.
3. You arrive at the Adventurers Guild to register as a Guild Member. Location: Adventurers Guild.
4. You just arrived from a distant land. Location: Any dock/harbor.
5. You're an adventurer ambushed in the Desert. Location: Traveler's Rest.
6. You encounter goblins in the woods - Possible combat start. Location: Goblins Hollow.
7. You stop by a tavern to rest. Location: Any Tavern (Hint: Taverns have obvious words in it's name suggesting it's a tavern)
8. You recently joined the Order of the Gauntlet. Location: Sanctum of Justice.
You might have to nudge Franz in the right direction now and then, so be sure to pay attention to your story.
Played | 12 times |
Cloned | 1 times |
Created | 74 days ago |
Last Updated | 17 days ago |
Visibility | Public |

Devourer's Den
Point of Interest
Details
Coordinates | (-1611, -4397) |
Description
The Devourer's Den is a treacherous breeding ground for Desert Devourers, where the sand shifts ominously and the air is thick with the scent of danger. Travelers are warned to steer clear of this cursed territory, as the ground is littered with the remnants of those who dared to venture too close.
Appearance
The landscape is a vast expanse of shifting sands, dotted with jagged rock formations and the occasional skeletal remains of unfortunate creatures. Dark clouds often loom overhead, casting eerie shadows across the desolate ground.