High Fantasy
A land of ancient magic, warring kingdoms, and forgotten gods.
Author's Note: I am not an experienced world builder, and this is my first world. It's a standard DnD High Fantasy trope, but I hope you enjoy. Below is a list of possible starting scenarios and their corresponding locations.
1. You were shipwrecked and washed ashore. Location: Any dock/harbor.
2. You're a new student in the Council of Magic. Location: Council of Arcane Magic.
3. You arrive at the Adventurers Guild to register as a Guild Member. Location: Adventurers Guild.
4. You just arrived from a distant land. Location: Any dock/harbor.
5. You're an adventurer ambushed in the Desert. Location: Traveler's Rest.
6. You encounter goblins in the woods - Possible combat start. Location: Goblins Hollow.
7. You stop by a tavern to rest. Location: Any Tavern (Hint: Taverns have obvious words in it's name suggesting it's a tavern)
8. You recently joined the Order of the Gauntlet. Location: Sanctum of Justice.
You might have to nudge Franz in the right direction now and then, so be sure to pay attention to your story.
Played | 12 times |
Cloned | 1 times |
Created | 74 days ago |
Last Updated | 17 days ago |
Visibility | Public |

Lowtown Traversal Gateway
Point of Interest
Details
Coordinates | (9386, -8205) |
Description
The Traversal Gateways are a network of magical portals scattered across the Great City of Amberwind. These portals enable instant travel between various districts, providing a seamless and efficient means of navigation for the city's residents. This gateway leads in and out the Lowtown District.
Appearance
The portal appears as a swirling vortex of blue and green light, framed by intricately carved stone that depicts scenes of Lowtown's vibrant life. Ethereal wisps of energy dance around its edges, creating an inviting yet mysterious atmosphere.