The Elemental Nations are engulfed in conflict during the Third Shinobi War.
Played | 6 times |
Cloned | 0 times |
Created | 39 days ago |
Last Updated | 13 days ago |
Visibility | Public |

Description
Kokuō, known as the Steam Charger, is a majestic creature that embodies the essence of steam and speed. With its stoic demeanor, it rarely speaks, communicating only with those on the brink of death or those it deems worthy. When it charges, even the mightiest of tailed beasts feel the tremors of its approach.
Size | Large |
Type | Monstrosity |
CR | 15 |
XP | 13000 |
Languages | None |
Armor Class | 18 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Horn Impale
Kokuō can make a melee attack with its horns, dealing 3d12 piercing damage on a hit. If the target is a creature, it must succeed on a Strength saving throw or be grappled by Kokuō.
Steam-Burst Dash
Kokuō can dash forward in a burst of steam, moving up to 120 feet in a straight line. Any creature in its path must make a Dexterity saving throw or take 4d10 bludgeoning damage and be knocked prone.
Terrain-Smashing Charge
When Kokuō charges, it can choose to smash through obstacles in its path. Any structure or terrain feature that is Medium or smaller takes 6d10 bludgeoning damage, and Kokuō can move through it as if it were difficult terrain.