Nuclear Wasteland world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Nuclear Wasteland

f
flamejumper321

A world where nuclear power has affected civilization and monsters alike in a post-apocalyptic world


Author's Note: This world may be a little finicky in specifics to the monsters, but I am currently working it out.
Played2 times
Cloned1 times
Created
54 days ago
Last Updated
40 days ago
VisibilityPublic
Snaptrap
CR 5Large Plant
Snaptrap
HP Range80 - 90 (Avg: 85)
AC15
XP1800

Description

The Snaptrap is a conscious, monstrous plant that has been mutated by nuclear radiation. It exhibits aggressive behavior, using its vibrant, spiked jaws it hides behind it's spiky red leaves and petals to ensnare and consume anything that comes too close.

Details
SizeLarge
TypePlant
CR5
XP1800
LanguagesUnderstands Common but cannot speak
Defenses
Armor Class15
HP Range80 - 90 (Avg: 85)
Damage VulnerabilitiesFire, Radiant
Damage ResistancesPoison, Necrotic
Damage ImmunitiesNecrotic
Condition ImmunitiesBlinded, Deafened, Frightened
Actions

Radioactive Heatwave

Once per day, the Nuclear Snaptrap can release a wave of radiation in a 30-foot radius. Creatures in that area must make a DC 15 Constitution saving throw, taking 4d6 necrotic damage on a failed save, or half as much on a successful one.

Thorned Thrash

The Nuclear Snaptrap makes a melee attack with its vines, dealing 2d10 piercing damage on a hit and attempting to grapple the target.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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