Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
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Created
15 days ago
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Odrun's Head
Odrun's Head
Area
Details
Size0
TypeRegion
Description

Odrun’s Head marks the southeastern edge of the city. It's the colossal, warped crown of the titan’s greatclub, now sealed off by all four guilds. Unlike the Handle, whose infestations can be culled and harvested, Odrun’s Head teems with unnatural insectoid life—mutated, intelligent, and possibly arcane. Entire delving parties vanish within, and there have been no survivors to tell of the dangers within. The Barleys refuse to harvest from it, the Ashcoats have sealed its edges in molten chitin, and the Promissory halted trade routes nearby. Captain Orin’s Cudgel holds the perimeter with rotating squads, not to explore, but to contain. The surface pulses with bioluminescent cysts and fungal towers. Mist rises from its cracks like breath. Silk-strung watchtowers line its border, but few look too long. The guilds agree on little—but they agree on one thing. Odrun’s Head must remain closed... at least for now.

Appearance

Odrun’s Head is the colossal, warped crown of the titan’s greatclub. It looks like a giant cliffside—its surface cratered with swollen cysts and spined ridges, slick with fungal bloom and insect resin. Massive warding pylons encircle the zone, humming with arcane bindings and strung with silk cables that shimmer in the dark. No mining echoes here—only the distant hiss of shifting chitin. The ground is uneven, soft with strange decay, and the air is thick with pheromone mist that clings to skin.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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