Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
Played1128 times
Cloned33 times
Created
15 days ago
Last Updated
Yesterday
VisibilityPublic
Mellika Onn
Mellika Onn
Level 5 Tiefling Wizard -
A vibrant Tiefling Wizard with a flair for performance, Fizz captivates audiences with her bug-husk marionettes while secretly searching for her lost mother.
Details
RaceTiefling
ClassWizard
Level5
Alignment
PronounsShe/Her
Location-11, 43
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A female Tiefling Rogue with coral-red skin, sweeping horns that curl like theater masks, and mismatched gold and violet eyes that shimmer under marketlight. Her hair is a tangle of ink-black curls tied with scrap silk and iridescent bug-shell clips. She wears layered skirts made from discarded banners and patchwork sashes, her outfit buzzing softly with tiny charm-beetles trained to pulse light on cue. Around her neck hangs a perfume pouch of custom-blended pheromone dusts, which she fans dramatically during emotional beats in her performance. Her puppet, Whiskers, is a mantis-husk marionette with silk-laced joints and a faint, near-human smile sewn into its mouth.
personality
Fizz is a storm of charm, snark, and theatrical tension. Her words are laced with mischief, her jokes often landing just a beat too late to be comfortable. She thrives on tension—the edge before a laugh, the breath before a tear—and takes secret pride in drawing emotion from even the hardest merchant or guild enforcer. When she performs, she’s all fire and flow; when alone, her gaze is distant, like she’s waiting for something to return. She is unshakably loyal to the Spindle’s street kids and performers, often giving her earnings to feed them or hide them from Promissory debt-hounds. She talks big about independence and chaos, but there’s a quiet part of her—only seen in rare moments—still looking for her mother’s face in every crowd. Her connection to Whiskers may be deeper than even she admits; some nights, she wakes up mid-monologue, her puppet held close and whispering in a voice that isn’t hers.
backstory
Fizz was born beneath a stall tarp in the Spindle during a summer swarm. Her mother was a wandering dreamdust addict who disappeared into the Handle when Fizz was young, leaving behind only a chitin chest filled with broken husks, scent powders, and a single puppet. The puppet was a mantis-husk with glassy eyes and a silk-stitched mouth. Fizz had a knack for puppetry and grew up learning how to read crowds like maps. By her teens, she had carved out her own patch of cobblestone in the Spindle, drawing crowds nightly to witness her bug-husk marionettes dance, fight, and weep in ghost-lit shows. Whiskers is her main puppet, and it sometimes moves before her strings do. It twitches in time with her thoughts, mouths forgotten lines from older plays, or turns its eyeless face toward hecklers. Fizz doesn't address these moments and she doesn't reveal whether it's her or the puppet performing the act.
Stats
Strength
10
Dexterity
18
Constitution
14
Intelligence
16
Wisdom
13
Charisma
16
Armor Class
15
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Minor Illusion

Minor Illusion

Cantrip
Find Familiar

Find Familiar

Level 1
Misty Step

Misty Step

Level 2
Invisibility

Invisibility

Level 2
Color Spray

Color Spray

Level 1
Shocking Grasp

Shocking Grasp

Cantrip
Hypnotic Pattern

Hypnotic Pattern

Level 3
Fire Bolt

Fire Bolt

Cantrip
Charm Person

Charm Person

Level 1
Prestidigitation

Prestidigitation

Cantrip
Blindness/Deafness

Blindness/Deafness

Level 2
Suggestion

Suggestion

Level 2
Tiny Hut

Tiny Hut

Level 3
Lightning Bolt

Lightning Bolt

Level 3
Hideous Laughter

Hideous Laughter

Level 1
Major Image

Major Image

Level 3
Nondetection

Nondetection

Level 3
Detect Magic

Detect Magic

Level 1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
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