A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!
Played | 1117 times |
Cloned | 33 times |
Created | 15 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-103, 21) |
The Burrowlight Hearth is a refuge for adventurers looking to heal in peace. The inn is named after the bioluminescent larvae that illuminate the rooms from the walls. The inn offers warm meals, reinforced cots, and silence. The owner is a half-orc apothecary named Tennel who lost both his legs to a beetle mauler in the Handle. He now tends to the wounded and weary, often giving discounts or free rooms to injured travelers or delvers. Delvers, both young and old, frequent this tavern to relax, some to speak with Tennel to clear their minds. The Burrowlight Hearth has become something of a sanctuary for those grappling with tunnel trauma. The inn is not flashy, and it never will be, but in a district of noise and momentum, the Hearth provides a nice deep breath. Some say Tennel knows how to brew potions that soothe the soul more than the body, but everyone know the truth is that he's just good at making soup and setting beds.
The inn glows softly from within, with chitin-framed windows flickering with the golden-green light of burrowlight larvae. Its main room features curved beetle shell segments, creating a cocoon-like warmth, while herbs hang above a simmering stew pot, filling the air with a rich, earthy fragrance.