A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!
Played | 1118 times |
Cloned | 33 times |
Created | 15 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-10, -42) |
The Sallowrack is a small venom market and alchemical prep zone deep within the Barrows near the boundary of the Slough. It's not like the Spindle's perfumed apothecaries or any of the alchemy shops run within the Hilt. The Sallowrack has delvers and scavengers trickling in and out throughout the day, hauling dead tunnel-wasps, gland-filled spiders, and sacks of barbed larva for sale or dissection. Most of the stalls here have some kind of trade or specialty that require different venoms or poisons. Trade here is quiet and purposeful, rarely polite as poison has no friends. The Sallowrack is a lifeline for healers, delvers and alchemists, offering cheap salves, unlicensed pheromones, unique venoms, or unnecessary insect parts that are left over after the removal of their venom sacs. Cudgel officers sometimes visit the Sallowrack in plain clothes for antidotes that they can't get officially and some traders from the Spindle slip in for tax free venoms.
Wedged between the Slough and carapace-sheet dwellings, the Sallowrack features butcher slabs, tincture stalls, and bone-planked counters draped in pale linen. Fungal awnings shade the area, and green-gold smoke drifts from clay burners filled with bitter herbs. Chitin-banners flutter overhead, and the glint of vials and syringes can be seen through the mist.