Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
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Created
15 days ago
Last Updated
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VisibilityPublic
The Sallowrack
The Sallowrack
Point of Interest
Details
Coordinates(-10, -42)
Description

The Sallowrack is a small venom market and alchemical prep zone deep within the Barrows near the boundary of the Slough. It's not like the Spindle's perfumed apothecaries or any of the alchemy shops run within the Hilt. The Sallowrack has delvers and scavengers trickling in and out throughout the day, hauling dead tunnel-wasps, gland-filled spiders, and sacks of barbed larva for sale or dissection. Most of the stalls here have some kind of trade or specialty that require different venoms or poisons. Trade here is quiet and purposeful, rarely polite as poison has no friends. The Sallowrack is a lifeline for healers, delvers and alchemists, offering cheap salves, unlicensed pheromones, unique venoms, or unnecessary insect parts that are left over after the removal of their venom sacs. Cudgel officers sometimes visit the Sallowrack in plain clothes for antidotes that they can't get officially and some traders from the Spindle slip in for tax free venoms.

Appearance

Wedged between the Slough and carapace-sheet dwellings, the Sallowrack features butcher slabs, tincture stalls, and bone-planked counters draped in pale linen. Fungal awnings shade the area, and green-gold smoke drifts from clay burners filled with bitter herbs. Chitin-banners flutter overhead, and the glint of vials and syringes can be seen through the mist.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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