Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
Played1125 times
Cloned33 times
Created
15 days ago
Last Updated
Yesterday
VisibilityPublic
Gilded Mothlight Amphitheater
Gilded Mothlight Amphitheater
Point of Interest
Details
Coordinates(34, 59)
Description

The Gilded Mothlight is a stage-crafted jewel filled with truth mixed with fantasy and spectacle. Commissioned by the Promissory, this amphitheater hosts everything from illusion-drama pageants to historical "reimaginings" of fictional tales of unsung heroes within greatclub tunnels and stories of Odrun the titan whose greatclub gave birth to this very city. Magical operas where the cast float midair in suspended amber threads is common. Illusion magic is embedded in the architecture itself with scenes that can be projected into the air above the crowd. Dancers are cloaked in swarm-light, and actors can literally become their roles. The guilds use Mothlight to shape the public memory, celebrate hollow victories, and rewrite history to fit what they want the people to believe. Entire court sessions have been settled not by evidence, but by applause. Nobles pay handsomely to reserve the amphitheater for private events, coronations, and galas.

Appearance

The amphitheater glows like a celestial bloom, with bioluminescent beetles illuminating the space. Gilded marble steps rise around the central performance shell, each seat adorned with noble house crests and insect-hide velvet, creating an opulent yet politically charged atmosphere.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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