A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!
Played | 1117 times |
Cloned | 33 times |
Created | 15 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-18, 105) |
Odrun's Splinter is the oldest living tree in the Shroud, believed to have grown from a fragment of the original greatclub. Its bark is nourished by the magic of the greatclub. It's interior is hollow, but alive, warm and damp, almost like the inside of a throat. The people of Odrun Fell avoid speaking of the Splinter openly. The Barleys once tried to harvest sap from the tree, only to lose the entire expedition group. The Ashcoats tried the same, except they sought to harvest the ironlike bark of the tree. Their expedition disappeared just the same. The Cudgel tries to remove the Splinter from their maps because they want to dissuade explorers from attempting to seek it out. Those who find the tree are careful, as no one has yet to find out what dangers lurk within that have killed so many explorers before.
A monolithic tree towers above even the titanic flora of the Shroud, its bark dark as dried blood and grooved with unnatural striations that pulse faintly in low light. Known as Odrun’s Splinter, its trunk is split down the center like a healing wound, the massive cleft wide enough to house buildings within. Fungal lanterns and bonewind vines cling to its gnarled bark, dripping with dew that glows faintly like the dying embers of a firefly. From its branches hang not leaves, but glimmering chrysalis-like pods—each shaped eerily like a curled, sleeping humanoid.