A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!
Played | 1118 times |
Cloned | 33 times |
Created | 15 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-123, -129) |
The Road to Odrun, also known as Sunvein Crossing, is the final threshold between the normal wilderness of Murkrun and the oddness of Odrun that's brought about by the magic of the colossal greatclub that the city is built into. The path here is lush, the forest is beautiful, and everywhere you go is saturated with life, sound, and scent. Even so, this forest is not without its own dangers. Bandits, goblins, and the occasional owlbear can be found within. Wayfarers bound for Odrun Fell often find themselves strangely drawn to it as they walk this path, as the transition from what's normal to the wonders of Odrun Fell become more visible.
A cascade of golden sunlight filters through the leafy boughs of Murkrun Forest onto a natural causeway of pale stone, lined on either side with swaying fire-thistle blooms and radiant ferns. This is Sunvein Crossing, where the forest seems to breathe color—cobalt birds dart between amber-barked trees, frogs with opal-glinting eyes hum harmonies from jewel-toned lily pads, and butterflies the size of bucklers drift in glowing clouds. A shallow brook threads through the center of the path, its waters tinged with iridescent green, reflecting the sunlight in dancing patterns. But beneath the charm, the woods feel… poised—like the hush before a predator’s pounce.