Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
Played1117 times
Cloned33 times
Created
15 days ago
Last Updated
Yesterday
VisibilityPublic
The Lanternrest Inn
The Lanternrest Inn
Point of Interest
Details
Coordinates(-121, -127)
Description

The Lanternrest was once famous for its glowing fungi groves and lanterns that were so bright it could pierce even the thickest parts of the Murkrun fog. The inn was run by a retired adventurer in the past, a bard named Carleth Quen. Years ago, the bar had become overtaken by bandits who now use it as a toll post. Travelers who pass by the Lanternrest on their way to Odrun Fell are met with hostility and extortion. The bandits here are afraid of the dangers that come from the greatclub tunnels, many of them bear scars from their time within Odrun Fell before they left for a safer means to make money by extorting curious travelers. Some of the bandits have spent time working as mercenaries for the Cudgel, others were laborers who were fed up with the dangers of working within the tunnels.

Appearance

Tucked beneath the broad arms of a flamewood tree, The Lanternrest glows like an inviting hearth in the heart of Murkrun Forest. The abandoned inn’s moss-covered stone base is ringed by bright wildflowers and glowing fungi that burst with color at twilight—violet, amber, and sky-blue. Lanterns, enchanted long ago, still hang from crooked poles and vine-choked eaves, flickering with warmth though no hand tends them. Ivy curls through shattered windows, and birds nest in the broken rafters, yet the air around the inn always smells faintly of spiced cider and woodsmoke. A cracked sign above the door reads: “Welcome, weary—Rest and Be Bright.”

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service