A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!
Played | 1117 times |
Cloned | 33 times |
Created | 15 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (128, 4) |
Skelk's Hollow is a neighborhood tavern, healers den and part minor shrine run by a retired delver named Skelk Murn. As a gathering place, it welcomes delvers, laborers and travelers alike, serving as a quiet sanctuary for those who've seen too much of the tunnels or too much travel. As a healer's den, healers from the Cudgel often stop by to treat injured laborers and delvers free of charge if you don't count the free meal provided by Skelk's Hollow. As a minor shrine, this neighborhood tavern offers a quiet place with an alter to no particular god that a devout cleric can find a moment of peace in. Skelk's is also well know for it's "story nights" where a regular gathering of delvers takes place. They trade tales and patch each other up mentally and physically. Busted legs or bruised souls are as common as a scraped knuckle at Skelk's.
The Hollow is built low and squat beneath a mound of scavenged shell and hardened mud. A beetle’s jaw is mounted above the door like a broken smile, and a faded red cloth hangs beside it bearing the crude symbol of a cracked tankard and a stitched bone. Glowcap moss lines the ground like a welcome mat. The Hollow is cramped but warm, filled with mismatched furniture, old delver gear nailed to the walls, and bundles of dried herbs tied to ceiling ropes. The central hearth crackles with an oily blue flame, and wooden mugs line the back shelf—each one etched with a name. A small corner curtained in insect-hide serves as a first-aid space, where Skelk treats everything from insect bites to existential dread.