Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
Played1118 times
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Created
15 days ago
Last Updated
Yesterday
VisibilityPublic
Bindershell Crossing
Bindershell Crossing
Point of Interest
Details
Coordinates(5, -69)
Description

Bindershell Crossing acts as a dam and aqueduct where the Veinspring passes through the deepest bend of the Barrows. Its central structure is built from the fused carapaces of four ancient queen beetles, hollowed and bound with a unique waterproof sap and silksteel. Inside, Barley waterbinders use glanded weaver-worms to control the flow and direction of drinking water sent to lower districts. The filtered runoff is sent to Spindle brewers or used to flood insect pens in tunnel farms. The most important chamber in Bindershell is it's Communion Basin which acts as a cistern where water is purified with an alchemical solution created by a special group of Barley waterbinders. Any tampering risks contamination that can spread bad water through the entire city.

Appearance

Bindershell Crossing hums like a living organ. Its surface is lacquered in natural shell tones—golds, deep reds, and oil-slick greens—curving upward like cathedral spines. Carved glyphs trace the edges of old insect thoraxes that now serve as aqueduct chambers, each engraved with harvest dates and worker marks. From above, spools of golden silksteel thread twine across the river like veins, guiding flow into chitin-crowned intakes. Inside the structure, the Communion Basin glows faintly—an enormous bowl sunk into the floor, filled with silver-threaded water that ripples when spoken to. Soft biolamps pulse from fungal sconces, casting light on the mosslike priest-bugs that cling to the walls, filtering impurities with rhythmic wingbeats. The air here smells of clean earth and old prayers.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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