Odrun Fell world illustration - Fantasy theme
Fantasy

Odrun Fell

F
FriendsAndFables

A city built in a fallen god-weapon, where guilds rule, delvers vanish, and every choice echoes through tunnels of chitin, ash, and ambition. Welcome to Odrun Fell, a Friends and Fables adventure!


Author's Note: Welcome to Odrun Fell, a Friends and Fables adventure into a world carved from myth and bone, where a shattered god-weapon's remains fuel a city of ambition, ritual, and ruin. From the lacquered towers of the Sprigs to the ichor-slick markets of the Barrows, every breath in this living graveyard is measured in trade, loyalty, and danger. Here, delvers vanish into the greatclub tunnels, masked beasts drift through haunted groves, and the softest words can carry more weight than any blade. The guilds squabble for dominance, adventurers bleed for coin or cause, and the club itself waits beneath it all like a buried truth. This game is a journey into beauty and rot, into candlelit politics and chitin-armored survival. Whether you walk with Cudgel steel, Promissory blades, or Barley-bred spiders on your shoulder, your choices will echo through the halls of power and the bones of the world. Odrun Fell is a city of many doors, how will you play in this adventure? Thank you for playing Friends and Fables!
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The Palehook Stave
The Palehook Stave
Point of Interest
Details
Coordinates(32, 86)
Description

Named for the bone-colored pincers of the creatures it captures, the Palehook Stave is a fortified underwater trapyard used to lure, capture, and process Veinspring crawdads. Managed by a Barley subsect known as the Snapline Keepers, the Stave lies beneath the surface near a dammed eddy of the Veinspring where the water grows unnaturally still. Enchanted scent-lures and eel-bristle drums are sunk nightly, baiting territorial crawdads from deeper lairs. When the traps spring, teams of handlers descend in tethered pods to shackle the beasts and haul them to shore. Crawdad meat is boiled for protein pastes, while their chitin is hardened into riveted trade-shells sent to the Handle. Once a year, the largest captured specimen is paraded through the Barrows during the Deepboil Rite.

Appearance

The Palehook Stave is barely visible from the surface, save for the ring of barnacle-crusted pylons that jut from the water like the ribs of a drowned colossus. Beneath, its true structure yawns open like an abyssal mouth—trap gates of layered fangbone and brass that snap inward like teeth. A floating barge above serves as the coordination hub: a greasy, rope-draped raft with tether drums and pulleys stained in rust and ichor. When a crawdad is caught, gouts of water erupt upward as the creature thrashes against its confines, glowing faintly from the luminescent lures still clinging to its carapace. Fisher-workers shout from the platform, dragging the beast into boiling vats via crank-hooks and pivot arms, while the river darkens momentarily with chitin oil and claw fragments.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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