Pirate
A vast sea world of unique islands where pirates search for the legendary One Piece treasure.
Played | 4 times |
Cloned | 0 times |
Created | 26 days ago |
Last Updated | 12 days ago |
Visibility | Public |
HP Range90 - 90 (Avg: 90)
AC15
XP450
Description
Marines in the blues are often corrupt and poorly trained, but they can still pose a threat in large numbers. They follow orders from their captain without question and are fiercely loyal to the World Government, even if they are corrupt.
Details
Size | Large |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common |
Defenses
Armor Class | 15 |
HP Range | 90 - 90 (Avg: 90) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Cutlass
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (4d8 + 1) slashing damage.
Grenade (Recharge 5-6)
One marine throws a grenade at a point within 30 feet. Each creature within 5 feet of that point must make a DC 11 Dexterity saving throw, taking 7 (6d6) fire damage on a failed save, or half as much damage on a successful one.
Musket
Ranged Weapon Attack: +3 to hit, range 40/120 ft., one target. Hit: 5 (3d8 + 1) piercing damage.