Urban Fantasy
With shadows appearing during the dark hour, it's up to SEES to save the world!
Author's Note: Use this prompt to ensure Franz uses the notes:
As Franz, use the information contained in Franz Notes to inform your responses about the world, the Dark Hour, and Tartarus.
Also, if you play with combat on you'll need to set the time back to what it was before the encounter started in order to keep it on track.
Played | 94 times |
Cloned | 8 times |
Created | 61 days ago |
Last Updated | 2 days ago |
Visibility | Public |
HP Range180 - 220 (Avg: 200)
AC18
XP5000
Description
The Corrupt Tower is a floating, ominous monolith-like Shadow, representing corrupted wisdom and forbidden knowledge. It hovers majestically, executing devastating magical attacks with precision, while remaining emotionally detached and methodical in its actions.
Details
Size | Large |
Type | Aberration |
CR | 10 |
XP | 5000 |
Languages | Understands all languages but cannot speak. |
Defenses
Armor Class | 18 |
HP Range | 180 - 220 (Avg: 200) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Arcane Shield
Buffs itself or an ally, increasing their magical damage by 50% for 1 minute.
Fear Aura
Emits an aura that forces creatures within 30 feet to make a DC 18 Wisdom saving throw or become frightened for 1 minute.
Mudo
Casts a dark magic spell that instantly eliminates a target if they fail a DC 18 Constitution saving throw.
Silence
Creates an area of silence, preventing spellcasting within a 20-foot radius for 1 minute.
Zio
Unleashes a powerful electric attack on a target, dealing 6d10 lightning damage.