With shadows appearing during the dark hour, it's up to SEES to save the world!
Played | 94 times |
Cloned | 8 times |
Created | 61 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Description
The Vicious Raven is a feral, battle-scarred aerial Shadow, embodying pure carnage and bloodthirst. It strikes with relentless aggression, using its jagged body and overgrown talons to tear through its prey, leaving a trail of destruction in its wake.
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1600 |
Languages | understands Common but cannot speak |
Armor Class | 15 |
HP Range | 85 - 85 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Beak Attack
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage. On a critical hit, the target must succeed on a DC 15 Constitution saving throw or take an additional 7 (2d6) necrotic damage.
Drain Fire
Fire damage heals this creature instead
Garu (Wind Magic)
The Vicious Raven unleashes a gust of wind in a 15-foot cone. Each creature in that area must make a DC 15 Strength saving throw, taking 18 (4d8) force damage on a failed save, or half as much damage on a successful one.
Multiattack
The Vicious Raven makes three attacks: one with its beak and two with its talons.
Talons Attack
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage. On a hit, the target must succeed on a DC 15 Constitution saving throw or take 5 (1d10) bleed damage at the start of its next turn.