Pokemon fire red
Played | 5 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 15 days ago |
Visibility | Public |

Description
Muk is a large, chaotic ooze that revels in destruction and decay. It moves with a slow, sludgy motion, leaving a trail of corrosive residue in its wake, and it thrives in environments filled with refuse and filth.
Size | Large |
Type | Ooze |
CR | 7 |
XP | 3900 |
Languages | None |
Armor Class | 13 |
HP Range | 120 - 120 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Acidic Slam
Muk slams a target with its acidic body, making a melee attack with a +6 to hit. On a hit, the target takes 2d8 bludgeoning damage plus 2d6 acid damage.
Corrosive Aura
Any nonmagical weapon that hits Muk must make a DC 13 Constitution saving throw. On a failure, the weapon takes a permanent -1 penalty to damage rolls.
Ooze Body
Muk is immune to being prone, grappled, or restrained due to its amorphous nature.
Toxic Wave
Muk releases a wave of corrosive sludge in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 5d6 poison damage on a failed save, or half as much damage on a successful one. A creature that fails the save is also poisoned for 1 minute.