Shonen Battle
Pokemon fire red
Author's Note: wip
Played | 5 times |
Cloned | 0 times |
Created | 27 days ago |
Last Updated | 15 days ago |
Visibility | Public |

HP Range75 - 75 (Avg: 75)
AC15
XP700
Description
A brutal insectoid warrior known for its crushing pincers. Pinsir prefers close-quarters combat and will grapple prey into submission before tearing them apart.
Details
Size | Large |
Type | Beast |
CR | 3 |
XP | 700 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 75 - 75 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Guillotine (Recharge 6)
Melee weapon attack, +7 to hit, one grappled creature. On hit, deals 6d10 slashing damage. If this reduces the target to 50 HP or less, the target must make a DC 15 Constitution save or be reduced to 0 HP.
Relentless Grappler
If a creature escapes Pinsir’s grapple, Pinsir can immediately attempt to re-grapple as a reaction.
Seismic Toss (Action)
Throws a grappled creature up to 20 ft, dealing 3d6 bludgeoning damage and knocking them prone (DC 14 Dex save for half and no prone).
Vice Grip
Pinsir has advantage on grapple checks. While grappling, it deals 1d8 piercing damage at the start of its turn.