A converged world where all Pokémon coexist—unstable, diverse, and full of mystery.
Played | 19 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 10 days ago |
Visibility | Public |
Description
Type: Chaos/Fighting Ability: Rift Pulse – Boosts Chaos-type moves each turn it's in battle. Appearance: Bones protrude from limbs like warped aura spikes, markings glow purple. Its aura sensors twitch erratically. Behavior: Still seeks justice, but its perception of right and wrong is fractured by chaos.
Size | Medium |
Type | Other |
CR | 6 |
XP | 2000 |
Languages | Understands Common and Celestial but cannot speak. |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Aura Spike
The Chaos Lucario attacks with its aura spikes, dealing 2d10 piercing damage and causing the target to make a DC 15 Dexterity saving throw or be knocked prone.
Chaotic Justice
The Chaos Lucario targets one creature it can see within 60 feet, forcing it to make a DC 16 Wisdom saving throw. On a failed save, the target takes 3d8 psychic damage and is confused until the end of its next turn.
Rift Pulse
At the start of its turn, the Chaos Lucario boosts the power of its Chaos-type moves, increasing their damage by 1d6 for that turn.