A converged world where all Pokémon coexist—unstable, diverse, and full of mystery.
Played | 19 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 11 days ago |
Visibility | Public |
Description
Type: Electric/Steel Pokédex Entry: Magnemite is a small, magnet-shaped Pokémon that generates a magnetic field, allowing it to float and attract metal objects. It often attaches itself to iron and steel objects, and can be found near power plants or industrial areas. Appearance: A floating, metallic sphere with two horseshoe magnets on either side, creating a symmetrical and magnetic form. Behavior: Magnemite is curious and tends to hover in areas with strong magnetic fields. It is known for its strong attraction to metal, often sticking to nearby objects. It can generate electricity to defend itself if threatened. Ability: **Magnet Pull** – Prevents Steel-type Pokémon from escaping during battle.
Size | Small |
Type | Other |
CR | 1 |
XP | 200 |
Languages | understands Common but cannot speak |
Armor Class | 15 |
HP Range | 20 - 40 (Avg: 30) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Electric Shock
Magneite releases a burst of electricity in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 2d6 lightning damage on a failed save, or half as much damage on a successful one.
Magnetic Attraction
Magnemite can target one creature or object within 30 feet. The target must succeed on a DC 13 Strength saving throw or be pulled 10 feet closer to Magnemite.