Realm Of Evilar world illustration - Dark Fantasy theme
Dark Fantasy

Realm Of Evilar

J
Jetlove

A dying world where power is cruel and survival is grim.


Author's Note: 95% Finished ●162 - POI● ●50 - Areas● ●51 - Monsters● ●61 - Playable Characters● ●9 - Factions● Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played44 times
Cloned1 times
Created
25 days ago
Last Updated
Yesterday
VisibilityPublic
Umbral Lich
CR 11Large Undead
Umbral Lich
HP Range120 - 150 (Avg: 135)
AC17
XP8400

Description

The Umbral Lich is a powerful undead sorcerer, shrouded in darkness and despair. It commands legions of the dead and wields dark magic that drains the life from its foes.

Details
SizeLarge
TypeUndead
CR11
XP8400
LanguagesCommon, Infernal, Abyssal
Defenses
Armor Class17
HP Range120 - 150 (Avg: 135)
Damage VulnerabilitiesNone
Damage Resistances, ,
Damage Immunities,
Condition Immunities, , , ,
Actions

Life Drain

Melee Spell Attack: +10 to hit, reach 5 ft., one creature. Hit: 36 (8d8) necrotic damage, and the target must succeed on a DC 18 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken.

Paralyzing Touch

Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Summon Undead

The Umbral Lich can summon 1d4 skeletons or zombies to fight for it. The undead remain for 1 hour or until they are destroyed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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