Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: 95% Finished
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range150 - 165 (Avg: 158)
AC18
XP15000
Description
This skeletal fiend is cruel and relentless, patrolling the Bone Wastes to ensure the sanctity of the dead. With sharp, skeletal wings and a poisonous stinger, the Bone Devil takes pleasure in tormenting souls that dare wander too close to the cursed grounds.
Details
Size | Medium |
Type | Fiend |
CR | 16 |
XP | 15000 |
Languages | Infernal, Common |
Defenses
Armor Class | 18 |
HP Range | 150 - 165 (Avg: 158) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.
Hurl Flame
Ranged Spell Attack: +10 to hit, range 150 ft., one target. Hit: 27 (6d6) fire damage.
Multiattack
The Bone Devil makes two attacks: one with its sting and one with its claws.
Sting
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d10) piercing damage plus 18 (4d8) poison damage.