Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: 95% Finished
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range35 - 55 (Avg: 45)
AC13
XP650
Description
A sinister figure shrouded in dark robes, the Hooded Cultist serves as a devoted agent of malevolent forces. They are known for their dark rituals and unwavering loyalty to their dark masters, often seeking to spread chaos and despair.
Details
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 650 |
Languages | Common, Abyssal |
Defenses
Armor Class | 13 |
HP Range | 35 - 55 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Dark Ritual
The Cultist starts to chant demonic langauge any creature within 15ft must succeed on a DC widsom check of (12) or take (1d6) damage and be frightened.
Twisted Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 3 (1d6) necrotic damage.