A dying world where power is cruel and survival is grim.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
The Grim Harbinger is a spectral figure that embodies death itself, wielding a two-sided scythe that can reap souls from both sides. It hovers silently above the ground, instilling fear in the hearts of those who encounter it, as it seeks to collect the souls of the departed.
Size | Medium |
Type | Undead |
CR | 10 |
XP | 5900 |
Languages | Understands all languages but cannot speak |
Armor Class | 19 |
HP Range | 100 - 105 (Avg: 103) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Life Reap
The grim reaper targets a creature with 0 hit points within 5 feet of it. The target must succeed on a DC 16 Charisma saving throw or the creature’s life essence is drained away. After the creature’s life essence is drained away, it cannot be returned to life with a resurrection, raise dead spell or similar magic. Only a wish spell can bring the creature back to life.
Reap Soul
The Grim Harbinger swings its scythe in a wide arc, dealing 3d10 necrotic damage to all creatures in a 15-foot cone. A successful DC 16 Dexterity saving throw halves the damage.