Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: 95% Finished
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range65 - 80 (Avg: 73)
AC15
XP1800
Description
The Corrupted Harpy is a twisted version of its former self, embodying the darkness that has seeped into its very being. With a haunting song that lures victims to their doom, it revels in the despair it spreads.
Details
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Undercommon, understands Common |
Defenses
Armor Class | 15 |
HP Range | 65 - 80 (Avg: 73) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Corrupting song
The harpy sings a haunting melody. Each creature within 60 feet must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute. While charmed, the creature is drawn to the harpy and must use its movement to move closer to it.
Talons
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.