Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: 95% Finished
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP2700
Description
The night stalker is a limbless horror that embodies the essence of nightmares, shifting between a grotesque form of flesh and an ethereal shadow. It preys on the unsuspecting, dragging them into the depths of the abyss from which it emerged.
Details
Size | Medium |
Type | Monstrosity |
CR | 8 |
XP | 2700 |
Languages | Undercommon |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Abysall Grab
The night stalker attempts to drag a creature within 10 feet into the ground. The target must succeed on a DC 16 Strength saving throw or be pulled into the earth, taking 4d10 necrotic damage and becoming restrained.
Shadow Lunge
The night stalker can sink partially into the earth and re-emerge up to 30 feet away, making a melee attack against a target within range.