Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: 95% Finished
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP2400
Description
The Soulcarriage Specters are eerie apparitions of two ghostly horses pulling a spectral carriage filled with the tormented souls of the damned. They roam the night, seeking to claim more souls for their eternal ride.
Details
Size | Large |
Type | Undead |
CR | 6 |
XP | 2400 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Ghostly Charge
The specters can move through creatures and objects as if they were difficult terrain. They can make a melee attack against a creature they pass through, dealing 2d8 slashing damage.
Soul Harvest
The Soulcarriage Specters can target a creature within 30 feet, forcing it to make a DC 15 Wisdom saving throw. On a failed save, the target takes 3d10 necrotic damage and is frightened until the end of its next turn.