Realm Of Evilar world illustration - Dark Fantasy theme
Dark Fantasy

Realm Of Evilar

J
Jetlove

A dying world where power is cruel and survival is grim.


Author's Note: 95% Finished ●162 - POI● ●50 - Areas● ●51 - Monsters● ●61 - Playable Characters● ●9 - Factions● Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played44 times
Cloned1 times
Created
25 days ago
Last Updated
Yesterday
VisibilityPublic
Masked Shapeshifter
CR 5Medium Monstrosity
Masked Shapeshifter
HP Range75 - 95 (Avg: 85)
AC15
XP1800

Description

The Masked Shapeshifter is a mysterious entity that can alter her appearance at will, often using her abilities to deceive and manipulate those around her. Her cracked mask-like face hints at a tragic past, and her presence evokes both beauty and terror. She doesn't attack characters straight away She torments them until they are ready to challenge her.

Details
SizeMedium
TypeMonstrosity
CR5
XP1800
LanguagesCommon, Sylvan
Defenses
Armor Class15
HP Range75 - 95 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Mask of deception

As a bonus action, she can create an illusory duplicate of herself that lasts for 1 minute. The duplicate can move and mimic her actions but cannot attack.

Shape Change

The Cracked Faced Shapeshifter can transform into any humanoid or beast she has seen, or revert to her true form. Her mask remains unchanged during this transformation.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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