Dark Fantasy
A dying world where power is cruel and survival is grim.
Author's Note: 95% Finished
●162 - POI●
●50 - Areas●
●51 - Monsters●
●61 - Playable Characters●
●9 - Factions●
Evilar is a world drowning in the echoes of ruin, where empires crumble and the gods remain silent. Its skies are perpetually bruised, heavy with storms that never bring relief, while its landscapes are scarred by war, decay, and the slow rot of civilizations long past. Power is fleeting, held by those ruthless enough to seize it, and hope is a fragile ember flickering against the abyss. In the depths of its sulfur-choked wastelands, crystal caverns, and mountain strongholds, the remnants of the world claw for survival—some with steel, others with sorcery, and many with nothing but sheer, bitter will.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range70 - 80 (Avg: 75)
AC15
XP1600
Description
The Forsaken Knights are the restless spirits of fallen warriors, eternally bound to their armor and cursed to roam the land without their heads. They seek vengeance against the living, driven by a desire to reclaim their lost honor.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1600 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Spectral Strike
The Forsaken Knight makes a melee attack with its rusted sword, dealing 2d8 slashing damage.
Terrifying Presence
Each creature of the Forsaken Knight's choice within 30 feet must succeed on a DC 14 Wisdom saving throw or be frightened until the end of its next turn.