A dying world where power is cruel and survival is grim.
Played | 44 times |
Cloned | 1 times |
Created | 25 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-567, 1290) |
Gloam Manor looms like a specter on the outskirts of Cragviel, its dark stone walls swallowed by climbing ivy and the weight of centuries-old secrets. The gothic spires claw at the sky, casting jagged shadows that stretch over the desolate cobblestone path leading to its heavy wooden door. A lone lantern sputters near the entrance, its feeble glow swallowed by the oppressive gloom. Once a seat of power for a forgotten noble house, the manor has long since fallen into eerie disrepair. Some say it is abandoned—others whisper of figures moving behind the cracked windows at dusk. The manor serves as a meeting ground for clandestine dealings, a refuge for those who thrive in the underbelly of Cragviel’s political intrigue. It is a place where bargains are struck in hushed tones, where betrayal festers in the candlelit halls, and where lingering spirits may hold grudges that transcend death.