High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Salamandastron Keep
Point of Interest
Details
Coordinates | (-1083, -880) |
Description
Salamandastron Keep is a fortified stronghold nestled deep within the heart of a towering mountain, accessible only through a network of winding caves. It serves as the seat of power for the Badger Lord, who rules with wisdom and strength, overseeing the surrounding lands and its inhabitants.
Appearance
The keep is carved from the mountain's stone, with grand halls adorned with intricate carvings depicting the history of the Badger Lords. Flickering torches illuminate the dark, damp corridors, while the air is filled with the scent of earth and ancient magic.