High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 7 days ago |
Visibility | Public |

North Gate of Redwall
Point of Interest
Details
Coordinates | (1176, -1912) |
Description
The North Gate of Redwall is a hidden entrance, cleverly concealed within the thick stone walls of the fortress. It is reinforced with ancient runes and heavy iron, making it nearly impenetrable from the outside, and is known only to a select few within the fortress.
Appearance
The gate is adorned with intricate carvings of woodland creatures and entwined vines, blending seamlessly with the surrounding stone. A faint glow emanates from the runes etched into the iron, hinting at the powerful magic that protects it.