High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Abbey Orchard
Point of Interest
Details
Coordinates | (1530, -1779) |
Description
The Abbey Orchard is a sprawling expanse of fruit-laden trees and vibrant vegetable patches, providing sustenance for the nearby Abbey. The air is fragrant with the scent of ripe apples, pears, and herbs, while the gentle hum of bees and the rustle of leaves create a serene atmosphere.
Appearance
The orchard is divided into neat rows of trees, each bearing colorful fruits, surrounded by lush green grass and wildflowers. A small stone path winds through the fields, leading to a quaint wooden shed where the Abbey's caretakers store their tools and harvest.