High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Abbey Kitchens
Point of Interest
Details
Coordinates | (1763, -2087) |
Description
The Abbey Kitchens are a bustling hub of activity, where the aroma of freshly baked bread and simmering stews fills the air. Chefs and helpers scurry about, preparing grand feasts for the residents and visitors of Redwall, ensuring that no one ever goes hungry.
Appearance
The kitchens are large and warm, with stone walls lined with shelves of spices and ingredients. Massive wooden tables are covered with fresh produce, and a large hearth crackles with a roaring fire, casting a cozy glow over the room.