High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Cavern Hole
Point of Interest
Details
Coordinates | (1649, -2094) |
Description
Cavern Hole serves as the Abbot's office and a meeting room for discussing important matters. The walls are adorned with ancient tapestries depicting the history of the order, and a large stone table occupies the center, surrounded by sturdy wooden chairs.
Appearance
The cavern is dimly lit by glowing crystals embedded in the walls, casting an ethereal light. The air is cool and carries a faint scent of incense, creating a serene atmosphere for contemplation and decision-making.