High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Toad Lands
Point of Interest
Details
Coordinates | (-2429, -5329) |
Description
The Toad Lands is a vast marshland teeming with life, ruled by rival tribes of toads. Each tribe is known for their unique weaponry, including sleep-darts and spears, and they communicate in a peculiar, primitive dialect that echoes through the fog-laden swamps.
Appearance
The landscape is a mix of murky waters, thick reeds, and patches of vibrant, bioluminescent fungi. The air is heavy with humidity, and the croaks and chirps of the toads create a symphony of sounds that fills the marsh.