High Fantasy
A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.
Author's Note:
Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques.
Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo.
I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode.
This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things.
I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played | 9 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Caves of Luke's Tribe
Point of Interest
Details
Coordinates | (-604, 4568) |
Description
A sprawling network of caves and caverns, the Caves of Luke's Tribe serve as a hidden refuge for various mouse tribes. These guerilla pockets of civilization are known for their intricate tunnels and clever traps, making them a formidable stronghold for those who call it home. It is also the legendary birthplace of Martin the Warrior, a symbol of hope and bravery for the tribes.
Appearance
The caves are adorned with bioluminescent fungi that cast a soft glow, illuminating the damp stone walls. Intricate carvings and symbols of mouse culture can be found throughout, telling tales of bravery and unity.