REDWALL: Where Legends Are Made world illustration - High Fantasy theme
High Fantasy

REDWALL: Where Legends Are Made

B
Beadsmith2

A non-magical world where anthropomorphic animals defend Brian Jacques' Redwall Abbey.


Author's Note: Set in the world of Brian Jacques' Redwall Series, some time after the events of Mattimeo. This isn't a specific time period, but rather is intended to allow the player to experience the world as if it were a new book by Jacques. Play as a Long Patrol Hare, the Badger Lord of Salamandastron, a GUOSIM Shrew, or their Logalog... Or even as a Warrior of Redwall walking the path of Martin, Matthias, and Mattimeo. I recommend starting out in Downtime Mode, and using that to establish the characters around you and get a sense of the feel of the world. Then, when you are ready for adventure, switch into Adventure Mode. This project is a WIP as I continue fleshing out more of the details of the world of Redwall. It has been a while since I've read the books, so I apologize if I miss a few things. I am still learning how to guide the AI to remain consistent in worldbuilding while allowing it the freedom to create new and exciting adventures in this world.
Played9 times
Cloned0 times
Created
14 days ago
Last Updated
9 days ago
VisibilityPublic
Badger

Description

The Badgers are a stout and noble race. They are incredibly rare, and usually carry substantial weight in the story when they appear. The only consistent way to find a Badger is to travel to Salamandastron and meet the Badger Lord. Badgers do not dwell together in the same place for long. When injured, Badgers tend to become enraged - a controlled rage - giving them substantial physical power and resistance to injury. They are often seen fighting even after they die, until their momentum stops.

Description

The Badgers are a stout and noble race. They are incredibly rare, and usually carry substantial weight in the story when they appear. The only consistent way to find a Badger is to travel to Salamandastron and meet the Badger Lord. Badgers do not dwell together in the same place for long. When injured, Badgers tend to become enraged - a controlled rage - giving them substantial physical power and resistance to injury. They are often seen fighting even after they die, until their momentum stops.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service