The primary setting for the League of Legends universe. Runeterra is a plane of existence composed of the physical realm and the Spirit Realm. A spherical planet with three known continents: Valoran Shurima The Camavoran Continent
Played | 81 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Frostmist Unicorn is a gentle and friendly creature that roams the vibrant forests, leaving a trail of colorful mist in its wake. Known for its magical properties, it brings joy and tranquility to those who encounter it.
Size | Medium |
Type | Celestial |
CR | 3 |
XP | 700 |
Languages | Understands Common and Sylvan but cannot speak. |
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Charming Presence
The unicorn can cast 'Charm Person' at will, using its Charisma as the spellcasting ability.
Frost Horn
The unicorn charges at a target, using its spiraled horn to deal 3d10 piercing damage and an additional 2d6 cold damage.
Healing Touch
The unicorn can touch a creature to restore 2d8 + 4 hit points. This ability can be used three times per day.
Mist Step
The unicorn can teleport up to 60 feet to an unoccupied space it can see, leaving behind a cloud of rainbow mist that obscures the area for 1 round.
Rainbow Mist
The Frostmist Unicorn releases a vibrant mist in a 30-foot radius. Creatures within this area must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute.