The primary setting for the League of Legends universe. Runeterra is a plane of existence composed of the physical realm and the Spirit Realm. A spherical planet with three known continents: Valoran Shurima The Camavoran Continent
Played | 81 times |
Cloned | 0 times |
Created | 7 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Crag Coyotes are cunning pack hunters that roam the highlands, using their ability to mimic human cries to lure unsuspecting travelers into ambushes. Their ghostly appearance and smoky forms make them appear as phantoms in the mist, striking fear into the hearts of those who hear their eerie calls.
Size | Medium |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | Understands Common but cannot speak |
Armor Class | 14 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ghostly Charge
The Crag Coyote can move through creatures and objects as if they were difficult terrain. It takes 1d10 force damage if it ends its turn inside an object.
Mimicry
The Crag Coyote can mimic the sounds of human voices and cries. A creature that hears the sounds can discern their true nature with a successful DC 15 Wisdom (Insight) check.
Pack Tactics
The Crag Coyote has advantage on an attack roll against a creature if at least one of the Coyote's allies is within 5 feet of the creature and the ally isn't incapacitated.