Runeterra (FAN RPG) world illustration - High Fantasy theme
High Fantasy

Runeterra (FAN RPG)

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The primary setting for the League of Legends universe. Runeterra is a plane of existence composed of the physical realm and the Spirit Realm. A spherical planet with three known continents: Valoran Shurima The Camavoran Continent


Author's Note: League of Legends Runeterra : There are a lot of places too fillout still... MY FIRST WORLD
Played124 times
Cloned10 times
Created
54 days ago
Last Updated
3 days ago
VisibilityPublic
Skeletal Dragon
CR 15Huge Undead
Skeletal Dragon
HP Range200 - 300 (Avg: 250)
AC18
XP13000

Description

A fearsome remnant of a once-mighty dragon, this skeletal creature roams the land, driven by a lingering malevolence. Its hollow eye sockets glow with an eerie light, and its bony wings cast ominous shadows over the battlefield.

Details
SizeHuge
TypeUndead
CR15
XP13000
LanguagesUnderstands Draconic but cannot speak
Defenses
Armor Class18
HP Range200 - 300 (Avg: 250)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 6) piercing damage.

Bone Breath

The Skeletal Dragon exhales a 60-foot cone of necrotic energy. Each creature in that area must make a DC 18 Constitution saving throw, taking 45 (10d8) necrotic damage on a failed save, or half as much damage on a successful one.

Breath of Decay (Recharge 5-6)

The Skeletal Dragon exhales a 60-foot cone of necrotic energy. Each creature in that area must make a DC 20 Constitution saving throw, taking 70 (20d6) necrotic damage on a failed save, or half as much damage on a successful one.

Claw Attack

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 6) slashing damage.

Tail Swipe

The dragon swings its tail in a wide arc. Each creature within 15 feet must make a DC 18 Dexterity saving throw, taking 35 (6d10) bludgeoning damage on a failed save, or half as much on a successful one.

Wing Attack (Recharge 5-6)

The Skeletal Dragon beats its wings. Each creature within 15 feet of it must succeed on a DC 20 Dexterity saving throw or take 15 (2d6 + 6) bludgeoning damage and be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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