Runeterra (FAN RPG) world illustration - High Fantasy theme
High Fantasy

Runeterra (FAN RPG)

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The primary setting for the League of Legends universe. Runeterra is a plane of existence composed of the physical realm and the Spirit Realm. A spherical planet with three known continents: Valoran Shurima The Camavoran Continent


Author's Note: League of Legends Runeterra : There are a lot of places too fillout still... MY FIRST WORLD
Played124 times
Cloned10 times
Created
54 days ago
Last Updated
3 days ago
VisibilityPublic
Frostspike Mammoth
CR 8Huge Beast
Frostspike Mammoth
HP Range200 - 220 (Avg: 210)
AC16
XP3900

Description

A colossal elephant-like mammal adorned with jagged ice spikes along its back, exuding a chilling mist that envelops its surroundings. It roams frozen tundras, using its icy aura to freeze foes and shatter defenses.

Details
SizeHuge
TypeBeast
CR8
XP3900
LanguagesNone
Defenses
Armor Class16
HP Range200 - 220 (Avg: 210)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Chilling Mist

The mammoth exhales a freezing mist in a 20-foot cone. Creatures in the area must succeed on a DC 14 Dexterity saving throw or take 4d6 cold damage and have their movement speed halved until the end of their next turn.

Ice Spike Slam

The Frostspike Mammoth slams its spiked back into the ground, dealing 3d10 bludgeoning damage plus 2d8 cold damage to all creatures within 15 feet and potentially freezing them in place (DC 15 Constitution save or be restrained until the end of their next turn).

Trampling Charge

If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack, the target takes an extra 3d8 bludgeoning damage and must succeed on a DC 16 Strength saving throw or be knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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