
Post-Apocalyptic
A world rent asunder by a magical cataclysm.
Played | 1 times |
Cloned | 0 times |
Created | 70 days ago |
Last Updated | 5 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC12
XP450
Description
A swarm of tiny, insect-like creatures that flit through the air, leaving behind a trail of shimmering spores. These spores can induce hallucinations, disorientation, and paralysis in those who inhale them.
Details
Size | Tiny |
Type | |
CR | 2 |
XP | 450 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | Fire |
Damage Resistances | Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | Blinded, Deafened |
Actions
Disorienting Buzz
The swarm creates a disorienting buzz that affects creatures within 10 feet. Affected creatures must succeed on a DC 13 Wisdom saving throw or have disadvantage on their next attack roll.
Paralyzing Spores
The swarm targets one creature within 5 feet. The target must succeed on a DC 13 Constitution saving throw or be paralyzed until the end of its next turn.
Spore Cloud
The swarm releases a cloud of spores in a 15-foot radius. Creatures in that area must succeed on a DC 13 Constitution saving throw or be poisoned and experience hallucinations for 1 minute.