
Post-Apocalyptic
A world rent asunder by a magical cataclysm.
Played | 1 times |
Cloned | 0 times |
Created | 70 days ago |
Last Updated | 5 days ago |
Visibility | Public |

HP Range70 - 80 (Avg: 75)
AC15
XP1800
Description
Withering Mages are skeletal beings that have been infused with dark necromantic magic. They use their powers to drain the life force from living creatures, leaving behind only decay and despair.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Undercommon, Common |
Defenses
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | Radiant |
Damage Resistances | Necrotic, Poison |
Damage Immunities | Poison, Psychic |
Condition Immunities | Charmed, Frightened, Paralyzed |
Actions
Mossy Grasp
The Withering Mage reaches out with a skeletal hand covered in moss. One creature within 5 feet must succeed on a DC 14 Dexterity saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn.
Necrotic Drain
The Withering Mage targets one creature within 30 feet. The target must succeed on a DC 15 Constitution saving throw or take 27 (6d8) necrotic damage, and the Withering Mage regains hit points equal to half the damage dealt.