Fantasy
A fantasy world on the brink of destruction from Veil Tears. Uncover the mystery of Slythnar!
Author's Note: Slythnar is a fantasy world shaped by the slumbering body of a god. Long ago, the god Slythnar, in an act of profound sacrifice, transformed into the very landmass that now bears his name. His eternal slumber sustains the continent, its mountains, and valleys a living testament to his sacrifice.Divine Lineage: The world is influenced by a pantheon of gods, including:
Chronomar: The aloof god of time, who created the planet Obsidian and the nine realms.
Lumar: The radiant goddess of light, often seen as a celestial dragon.
Slythnar: The god of life and creation, now the continent itself.
And a host of other gods, each with their own domain and influence: Arrowmar (strength and war), Meridar (water and oceans), Serenar (love, lust, and beauty), Thundmar (thunder, lightning, and storms), Abyssar (the underworld), Magoastar (knowledge, wisdom, and magic), DwarvoGar (dwarves), and GaiaStar (nature).
A World of Realms: Slythnar is composed of diverse realms, each with its own unique environments, cultures, and challenges. These realms are tied to the overarching cosmology of the nine realms.
Played | 1 times |
Cloned | 1 times |
Created | 9 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Pseudodragon
CR 0.25•Tiny Dragon

HP Range4 - 10 (Avg: 7)
AC13
XP50
Details
Size | Tiny |
Type | Dragon |
CR | 0.25 |
XP | 50 |
Languages | understands Common and Draconic but can't speak |
Defenses
Armor Class | 13 |
HP Range | 4 - 10 (Avg: 7) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sting
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.