Solo Leveling: Arise world illustration - Modern theme
Modern

Solo Leveling: Arise

R
ReyKenn

Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.

Played1 times
Cloned0 times
Created
24 days ago
Last Updated
15 days ago
VisibilityPublic
Ant King
CR 15Large Monstrosity
Ant King
HP Range250 - 300 (Avg: 275)
AC18
XP13000

Description

The Ant King is a towering humanoid ant, the apex predator of Jeju Island, known for its terrifying power, unmatched speed, and strategic intelligence. As the ruler of the Ant Colony, it possesses the ability to adapt mid-battle and communicate with its foes, making it a formidable opponent for even the strongest Hunters.

Details
SizeLarge
TypeMonstrosity
CR15
XP13000
LanguagesCommon, Ant Language
Defenses
Armor Class18
HP Range250 - 300 (Avg: 275)
Damage VulnerabilitiesFire
Damage ResistancesSlashing, Piercing
Damage ImmunitiesPoison
Condition ImmunitiesFrightened, Paralyzed
Actions

Blinding Speed

The Ant King can dash as a bonus action, allowing it to close distances rapidly.

Claw Slash

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (2d10 + 6) slashing damage.

Mandible Bite

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 6) piercing damage.

Multiattack

The Ant King makes three attacks: one with its mandibles and two with its claws.

Regeneration

The Ant King regains 20 hit points at the start of its turn if it has at least 1 hit point.

Tactical Adaptation

The Ant King can learn from its enemies, gaining advantage on attack rolls against a creature it has been damaged by in the last round.

Taunt

The Ant King can speak to its enemies, imposing disadvantage on their next attack roll.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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