Modern
Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.
Played | 1 times |
Cloned | 0 times |
Created | 24 days ago |
Last Updated | 15 days ago |
Visibility | Public |
HP Range120 - 180 (Avg: 150)
AC18
XP5000
Description
A formidable undead warrior, the Death Knight is a master of combat, wielding dark magic and a cursed blade. Once a noble knight, they now serve a dark master, seeking vengeance against the living.
Details
Size | Medium |
Type | Undead |
CR | 10 |
XP | 5000 |
Languages | Common, Infernal |
Defenses
Armor Class | 18 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | Cold, Necrotic |
Damage Immunities | Poison, Psychic |
Condition Immunities | Charmed, Frightened, Paralyzed |
Actions
Aura of Despair
All creatures within 10 feet of the Death Knight must succeed on a DC 16 Wisdom saving throw or be frightened until the end of their next turn.
Cursed Blade
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 22 (3d8 + 8) slashing damage plus 14 (4d6) necrotic damage.
Dark Magic
The Death Knight can cast spells such as 'Hellish Rebuke' and 'Animate Dead' at will, using Charisma as their spellcasting ability.