Solo Leveling: Arise world illustration - Modern theme
Modern

Solo Leveling: Arise

R
ReyKenn

Gates unleash monsters. Hunters fight, unaware of a hidden war. Only the strongest learn the truth.

Played1 times
Cloned0 times
Created
24 days ago
Last Updated
15 days ago
VisibilityPublic
Demon King
CR 25Huge Fiend
Demon King
HP Range450 - 550 (Avg: 500)
AC22
XP100000

Description

The Demon King is a formidable entity of darkness, ruling over legions of lesser demons and spreading chaos wherever he goes. His presence alone instills fear, and his mastery over shadows makes him a terrifying foe in battle.

Details
SizeHuge
TypeFiend
CR25
XP100000
LanguagesInfernal, Common
Defenses
Armor Class22
HP Range450 - 550 (Avg: 500)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dark Flame Blast

The Demon King unleashes a wave of black flames in a 60-foot cone, dealing 10d10 fire damage on a failed DC 22 Dexterity saving throw, or half as much damage on a successful one.

Demon's Roar

The Demon King emits a deafening roar that forces all creatures within 120 feet to make a DC 22 Wisdom saving throw. On a failed save, they are frightened for 1 minute and have disadvantage on spellcasting for the duration.

Shadow Manipulation

The Demon King can manipulate shadows to create tendrils that lash out at enemies, dealing 4d10 necrotic damage and pulling them 10 feet closer.

Summon Legions

Once per battle, the Demon King can summon 3d6 lesser demons or undead to fight alongside him, appearing in unoccupied spaces within 60 feet.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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